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Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Duration instantaneous. Make an Edit ... Pathfinder Roleplaying Game Core Rulebook School evocation [electricity] Spell Lists. School evocation [electricity]; Level sorcerer/wizard 1. If your normal attacks hit, they deliver shocking grasp. Shocking Grasp is a Lvl 1 from the Evocation school. When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal). Spells in Pathfinder: Kingmaker can be used for both dealing damage to Enemies, inflict Status Ailments or to buff Characters. | d20HeroSRD On a hit, the target takes 2d12 electricity damage. Target creature or object touched. How about some love for Pathfinder 2e for Monday's item? Lightning springs from your hand to deliver a shock to a creature you try to touch. My rolled stats are as follows: 18, 18, 17, 15, 14, 13 (honestly rolled, very happy!) FAQ. Single rigid trait (Magical Lineage - Shocking Grasp), one left to pick. \$\endgroup\$ – ShadowKras Sep 4 '17 at 13:31. add a comment | 1 \$\begingroup\$ ... Browse other questions tagged pathfinder-1e spells or ask your own question. Shocking Grasp. Make a melee spell attack roll. Legal Information/Open Game License, Fan Labs School evocation [electricity]; Level sorcerer/wizard 1. When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or is carrying a metal weapon or is made of metal). Shocking Grasp. You have advantage on the Attack roll if the target is wearing armor made of metal. 1. Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6).When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). Shocking Grasp Edit Page Content. If the target is wearing metal armor or is made of metal, you may attempt a free grapple combat maneuver against the target. | Design Finder 2018 2. Also note that many colored items are also links to the Paizo SRD. New Pages When you are grabbed, the belt deals 3d6 points of electricity damage to the grabbing creatures and force them to let you go (a dexterity save reduces the damage by half and allows them to hold on to you). Shocking Grasp Information. It’s worth noting that Touch Attacks (such as Shocking Grasp) do not provoke Attacks of Opportunity, but Ranged Touch Attacks, such as Acid Splash, do. Shocking Grasp. Wand of Shocking Grasp(CL1){BO-B11} • Found in the smuggler tunnels below the Glassworks. Recent Changes | d20 Anime SRD Character Sheets Activate your weapon's stored charge, to deliver a second shocking grasp. Make a melee spell attack against the target. Then, cast shocking grasp, delivering a third shocking grasp. Turning a shocking grasp into an aoe effect with water is a dangerous house rule that is easy to abuse. Components V, S. Range touch. This site may earn affiliate commissions from the links on this page. Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). DESCRIPTION. 1. Lightning springs from your hand to deliver a shock to a creature you try to touch. | The Modern Path SRD On a hit, the target takes 1d8 lightning damage, and it … During Combat: Attack + Spell combat. | Swords and Wizardry SRD Casting Time 1 standard action. If the Magus wanted to Shocking Grasp he may cast the spell first and then melee … Red: Bad, useless options, or options which are extremely situational. Shocking grasp intensified empowered 15d6 = 53 average for a 5th level spell. Saving Throw none; Spell Resistance yes. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage. Saving Throw none; Spell Resistance yes . Duration instantaneous . BELT OF SHOCKING GRASP: This simple dark leather belt is inlayed with tracery of silver prevents the wearer from being grabbed. Saving Throw none; Spell Resistance yes. New Pages | Recent Changes | Privacy Policy, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Target creature or object touched. Casting Time 1 standard action. Downloads Magical Lineage is good for magus for one reason, intensified shocking grasp. Traveller SRD Shocking Grasp Source: Pathfinder Roleplaying Game Core Rulebook ↓ Attributes. Shocking Grasp. Shocking Grasp. Effect [ edit | edit source ] Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Before Combat: Store shocking grasp in weapon, cast and hold shocking grasp. You have advantage on the attack roll if the target is wearing armor made of metal. 108 The spell’s damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). The party is made of a Shaman, an Arcanist (Brown-Fur Transmuter) and a Hunter. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. Belt of Shocking Grasp Item 3+ Evocation MagicalBulk L (or —) This simple dark leather belt is inlayed with tracery of silver prevents the wearer from being grabbed. | 3.5e SRD Range touch . If the target is wearing metal armor or is made of metal, you may attempt a free grapple combat maneuver against the target. Level: Shocking Grasp is a Lvl 1 spell. Also note that many colored items are also links to the Paizo SRD. Red: Bad, useless options, or options which are extremely situational. Early-game anti-suffer advice: Take Tartuccio’s Crossbow and make him use cantrips in the prologue. However, if I miss the full AC but hit the touch AC, do I still deal the shocking grasp damage? | FateCoreSRD IF I wanted to make a house rule for electric spells and water I'd rule that they do half damage because most water found in nature or dungeons and the like is highly polluted with salts and stuff and thus conductive, leading the electricity away from the body all the while. Duration instantaneous. Your successful melee touch attack deals 1d6 points of electricity Damage per Caster Level (maximum 5d6). Target creature or object touched On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.. School evocation [electricity]; Level sorcerer/wizard 1. Mythic Shocking Grasp Source Mythic Adventures pg. School evocation [electricity]; Level bloodrager 1, magus 1, sorcerer/wizard 1; Elemental School air 1, metal 1, Casting Time 1 standard action | d20PFSRD Spellcasters can choose to Cast Defensively (in fact, in Pathfinder: Kingmaker, it’s automatically assumed you’re casting defensively) to avoid provoking an Attack of Opportunity. If the target is wearing metal armor or is made of metal, you may attempt a free grapple combat maneuver against the target. Source shocking grasp. Shop the Open Gaming Store! | Here Be Monsters You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1). School evocation [electricity]; Level sorcerer/wizard 1 . Learn more. School evocation [electricity]; Level bloodrager 1, magus 1, sorcerer/wizard 1; Elemental School air 1, metal 1. You shroud your hands in a crackling field of Lightning. Check out this new Pathfinder 2e SRD site with the complete Pathfinder second edition rules, database search, tools, and more! Shocking Grasp can do upwards of 1.5(10D6) as a second level spell slot, at the time you would be casting Vampiric Touch, which costs a higher slot, does significantly less damage, and whose only benefit is temporary hit points (which is only useful in the most difficult of situations). Shocking Grasp. | GumshoeSRD Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Components V, S. Range touch. Lightning springs from your hand to deliver a shock to a creature you try to touch. Components V, S, Range touch 2. If you would like help with Pathfinder player options not covered here, please email meand I am happy to provide additional assistance. Sell at the Open Gaming Store! The Paizo Pathfinder Roleplaying Game rules. Shocking Grasp - Pathfinder_OGC • Your successful melee touch attack deals 1d6 points of electricity. Components V, S . Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game. | PF2 SRD. School: Shocking Grasp belongs to the Evocation school. You have advantage on the attack roll if the target is wearing armor made of metal. The spell's damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). Casting Time 1 standard action . Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). Shocking Grasp and melee touch spells are not affected by this. Shocking Grasp is a Spell in Pathfinder: Kingmaker. Duration instantaneous Make a melee spell attack against the target. He gets two attacks. I support a limited subset of Pathfinder's rules content. | 5th Edition SRD Hoping between systems for fun! Orange: OK options, or useful options that only apply in rare circumstances 3. … Shocking Grasp. A shocking burst weapon functions as a shock weapon that explodes with electricity upon striking a successful critical hit.The electricity does not harm the wielder. Shocking Grasp is a spell in Pathfinder: Kingmaker. Shocking grasp intensified maximized 10d6 = 60 for a 6th level spell ... Keep in mind that pathfinder designed the class around all available options at the time so intensify spell was part of the idea for the magus. One is a normal melee attack and the other is a spell casting. Its your bread and butter spell and suddenly it goes from being capped at 5 dice to 10. Ok, so building a Magus for the first time for a Kingmaker campaign. | Fudge SRD Target creature or object touched . If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. | OGN Articles If I cast shocking grasp, hold the charge, and then on my next turn make an unarmed attack, I know that if I hit my foe's AC, I deal unarmed strike damage plus shocking grasp damage. Starting at level 1 but I'm interested to hear suggestions for dips/other levels. Source shocking grasp. I will use the color coding scheme which has become common among Pathfinder build handbooks. Dex Scion. Activate you are grabbed or swallowed (no action); Effect The grabbing creature must make a DC 19 Fortitude save. I support a limited subset of Pathfinder's rules content. When delivering the jolt, you gain a +3 bonus on attack rolls if the opponent is wearing metal armor (or made out of metal, carrying a lot of metal, or the like). This is … Keep a dagger on you in case you will need to burst something with Shocking Grasp. Domain Spells, by Domain1 Air Domain Shocking Grasp Protection from Arrows Lightning Bolt Shout Cloudkill Chain Lightning Elemental Body IV (Air) Shout, Greater Elemental Swarm: Air Animal Domain Magic Fang Hold Animal Dominate Animal Summon Nature's Ally IV Beast Shape III Summon Nature's Ally VI Summon Nature's Ally VII Summon Nature's Ally VIII Summon Nature's Ally IX Artifice … Your successful melee touch attack deals 1d6 points of electricity damage per caster level (maximum 5d6). | Starjammer SRD Price +2 bonus; Aura moderate evocation; CL 10th; Weight —. Make a melee spell Attack against the target. | Dungeon World SRD Saving Throw none; Spell Resistance yes. | 13th Age SRD The spell's damage increases to 1d8 points of electricity damage per caster level (maximum 5d8). Check out our other SRD sites! shocking grasp. ] ; level sorcerer/wizard 1 ; Elemental school air 1, magus,! 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